I will update more once I get through other chapters. But so far, this has been so much fun! Maybe the clue is the use of the word "Modern" in the title. It should also be noted that this is not a beginner's book. You will need to be familiar with iOS development.
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I disagree with the reviews saying that the examples are too basic. In my opinion, they are broken down into small enough pieces to digest and then build upon. It will definitely help my project gain some momentum. Happy coding! Kindle Edition Verified Purchase. My main problem with the book is that he spends so much effort abstracting away functionality into his own AGLKit classes which wrap Apple's GLKit functionality.
He does provide quite a bit of convenience with the wrappers, but I find his approach makes it less efficient to learn OpenGL because: One benefit of him wrapping all the functionality in his own classes is that you can get an understanding of how you might want to build your own convenience wrappers as his wrapper classes are well done.
It's just that he spends too much time explaining the wrappers and not enough on the guts of GLKit and OpenGL, and it took me too much mental overhead to parse through his code at the same time I was learning the core concepts I was after. Also, I find myself getting lost in the forest of OpenGL in that he keeps mentioning different types of buffers and it's hard to know which buffer goes where and how it fits into the big picture, as well as how the data is flowing through the OpenGL pipeline.
All that to say, this is a very practical approach to OpenGL and GLKit and his exercises are well built and functional. His progression of topics is quite good. His writing style flows well and is friendly and accessible to read unlike many CS-related books out there, thankfully. This book is well written and includes many example programs.
Rather than simply filling the book with code, the author explains the programs. All of the example programs I have tried work! The book is up-to-date as of this time. One person found this helpful. I have so far only read one or two chapters, but what I have read so far has been very good. I was a bit disappointed when the intro text in a way was written twice, the latter slightly more detailed then the former. However, that was only for the intro. Since then, all writing has been excellent. The level of detail is perfect; all concepts are neatly, briefly and logically explained.
I'll update this review when I finish reading the book. But so far, I highly recommend this book.
I did read all the book, but the chapters I did read gave me the info I needed really fast. The first chapters where very good as an intro. A few tips a gathered in it made the book worth in money the moment I read them. My son in law loved this book. So I know it is good because he is really picky. He now trusts me to buy books for him. The font size of this book is so small that they could have used 4"x6" pages instead of 8. See all 25 reviews. Amazon Giveaway allows you to run promotional giveaways in order to create buzz, reward your audience, and attract new followers and customers.
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Audible Download Audiobooks. Newton — As the name implies, this is an open source life-like-physics simulation library. Free-to-use but does require some basic knowledge of physics to employ effectively. Candroid — Free-to-use engine for Android.
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If you like it, donations are appreciated by the creator. Android Arsenal — A collection of different Android libraries, from colour pickers to ads, layouts, scrollers and more. Used to create the Crayon Physics Deluxe game, and ports for other platforms are available. Catcake — A free 3D graphics engine for Android and possibly iOS — light-weight, comes with its own debug console and plenty of management features. Android App Developers.
See all android app development companies to find the best fit for your business. Comes with built-in sound effects and ready-made plugins. An example of the lighting effects provided by Enlighten. So often, the aesthetics and the sounds can be the difference between a good game and a great game, and fantastic art can be a great promotional tool too.
The quality of free-to-use art and sound assets on the internet can be high, but always remember to attribute the creator: This is a list of mostly-free assets and repositories. Most of it is free with only proper accreditation required. Also has themed collections of assets. Blender — 3D model and animation software, it is free, open source and very powerful.
A highly professional tool, it does require experience. Blender Demoreel.
Learn OpenGL ES
Which brings us to:. The industry moves quickly, with new advancements, standards, plug-ins, games and much more being developed every day. Solutions can be found on Github. Handmade Hero — A bit left-of-field but well worth a look, this is a game accompanied with videos which explain every single line of code within it: Building Your First App — The official Android introductory lesson on app building for their platform.
Pretty much anyone who develops for Android should read this.
The Big List of Android & iOS Game Development Tools, Engines, Libraries and Resources
Forums are indispensable for this, both to get solutions and to see what other people are doing, to be inspired and keep in the loop of game development. One thing: Apple Developer Forums — The official Apple developer forums. Active and full of resources. Stack Overflow — The indispensable resource for programmers, and the best place to ask any kind of question and get answers. All platforms supported, non-mobile too, and a good search engine to find previously-asked questions.
Great resource and very active. Not platform-specific. Excellent source to stay on top of trends. Gamesauce — Great source of news, inspiration and post-mortem aimed specifically at game designers, indie or otherwise. There you have it: The resources are out there are aplenty, but we believe this curated list should answer your beginner questions and provide you with plenty of food for thought and resources well into your game-dev hobby or even career!
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